Friday, December 23, 2011

A New 4e Monster Type: The Savage

I have been playing around with a new monster type, the Savage. A Savage is an Elite monster that is buffed up enough to challenge a party as a Solo. They can hit hard without taking without taking all night to run. Since they die more quickly than a traditional Solo monster, you can afford to be a little swingy with their offensive power; their lower hit points are balanced by their "savagery".

 A Savage will typically have many, if not all, of these features:

-Immunity to status effects such as stun and dominate
-Saving throws at the beginning and end of turn
-Attacking at their Initiative and Initiative + 10
-Multiple attacks per turn as a single Standard Action and/or Minor and Free Action attacks
-Elusiveness
-Free Action attacks when bloodied and/or dying
-2 action points
-An auto-damaging Aura or the equivalent

I'm using them in Ravenloft currently and they can hit you hard without taking all day.

Look for some example Savages on my blog soon!

5 comments:

  1. How do they stack up against a Solo? They sound very familiar in many mechanical regards, and I'm intrigued, but just from reading it I don't really understand what you're going for. Would it be at all possible to post an example stat block? I think seeing the mechanics laid out like that would help me understand why you are using a Savage over a Solo.

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    1. Hi Blob! They are very much like a Solo, only with half (or less than half) the hit points, plus a little extra nastiness. So think of them as a very nasty Elite that you can run against a party as a Solo. The point is to be able to run quick, challenging "Solo" monster encounters that do not take all night. They feel good!

      Here is an example:

      http://frothsof4e.blogspot.com/2012/01/new-monster-type-example.html

      Middle-aged DM did a cool one here

      http://middleageddm.wordpress.com/2012/06/05/brown-note-moments/

      And there will be several in my upcoming zine!

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    2. Hey man, I loved this tweak, I ended up giving it a shot last night. I wrote a review of it today over here: http://legend4rydnd.blogspot.com/2012/07/legend4ry-reviews-savage-monster.html

      It worked well, but I had to make some tweaks. Overall, I like it and will be using it again, soon!

      Thanks, man!

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  2. I am glad you checked it out, I left a comment about your experience with it

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  3. I halve all monster hit points already and use post-MM3 style damage; this basically looks identical to my nastier Solos. :) I ran a fight with a 12th level green dragon recently that had every single one of your listed features. The 7 9th level PCs took it down, but it took down 3 of them first. :)

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